Animals

Step 1

Choose a challenge. Each challenge gives hints about the location of some ladybugs.

Step 2

Place the remaining ladybugs on the game board, so that bugs of the same color family form a chain.

Step 3

There is only 1 solution for each challenge.

Step 1

Choose a challenge. Place the pieces shown in the challenge in the correct position.

Step 2

Place all the remaining obstacles on the game board so that there is a path from the dog to its trainer. The path must go over every obstacle once.

Step 3

There is only one solution.

STEP 1

Remove all the birds from the tree and choose a challenge. Challenges show hints about the correct position of the 5 birds inside the tree.

STEP 2

Place all birds in the open holes on the tree, so that their position matches the information given in the hints.

STEP 3

There is only 1 solution for each challenge.

  • Category Magnetic Games
  • Age 6 to adult
  • # of Challenges48
  • # of Players1
  • Inside the Box1 tin game board which can be used as storage case, 5 tortoises, 1 hare, 4 fences, 1 booklet with 48 challenges and solutions.
  • What the
    Experts Say
    Playing Turtle Tactics stimulates the following cognitive skills:

Step 1

Choose a challenge. Place the tortoises, fences and hare as indicated.

Step 2

Move the tortoises and hare to their end position indicated by plants with the same colour as the animal. Animals can slide horizontally or vertically to an empty adjacent square. The hare can jump over a turtle horizontally or vertically to an empty square. No animal can jump over fences.

Step 3

You have found the solution when all animals have reached their end position.

 

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Step 1

Choose a challenge. Place the cats and the puzzle pieces on the game board as indicated.

Step 2

Move the puzzle pieces with boxes - one by one - until all cats sit inside a cardboard box.

Step 3

You have found a solution when each cat is inside a box

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Step 1

Choose a challenge and remove all animals from the game board. Challenges show a "snapshot" of one or more animals on a specific place.

Step 2

Bring the animals you need for the challenge into the park and move them to the correct location on the game board.

Step 3

You have found the solution when your result matches the challenge.

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Step 1

Choose a challenge. Decide which blocks you need. Put aside the ones you don’t need for the challenge, so they don’t distract.

Step 2

Try to rebuild what is shown on the challenge card by stacking or nesting two or more blocks.

Step 3

You’ve found the solution when your construction’s front view matches the image on the challenge card.

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Step 1

Set up the game by taking turns scattering your opponent’s penguin family across the ice.

Step 2

On your turn move your penguins towards each other by moving to an ice patch, jumping over other penguins, or diving underneath the ice.

Step 3

Move their penguin family into a single connected group. The heads of your penguins must be at the same height as well, meaning all 3 large penguins must be standing directly on the game board and all small penguins must be standing on ice blocks to win.

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Step 1

Select a challenge. Arrange the 9 circular pieces with trees on the gameboard as indicated in the challenge.

Step 2

The object is to move each character to its end position. Characters move by rotating the tree pieces.

Step 3

You have found a solution when all loose characters shown in the challenge are in their end position at the same time. The shortest solution is shown at the end of the challenge booklet.

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Step 1

Choose a challenge. Place your horse at the starting point and the gate at the finish.

Step 2

Create a path from start to finish. Obstacles should be placed so that they are jumped over in the same order as shown in the challenge. Sometimes you will jump the same obstacle more than once!

Step 3

There is only one solution, found at the end of the challenge booklet.

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  • Horse Academy includes 80 challenges which stimulate cognitive skills and support the development of young minds in a fun and accessible way.

 

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